The Fangs Of War
Age of Legend
Elves settle in the Fangwood
There, they discover numerous fey creatures and breaches to the First World. The elves and fey coexist peacefully, with the elves forming an unparalleled connection to the veils between the planes.
The Fangwood’s elves scatter. Many head to Kyonin, though some flee to the First World, where they eventually find that most breaches to the Material Plane have closed.
Hordes of newly emerged orcs bent on slaughter sweep over the northern lands. Kellid chieftains band together to battle the orcs.
Dwarves of Kraggodan
The dwarven leader Kraggodan leads his clan to the surface, following King Taargick’s successful Quest for Sky less than 50 years prior.
Primary construction of the Sky Citadel of Kraggodan is completed.
Kellid clans claim distinct territories within and around the Fangwood.
Accressiel Court Forms
The glaistig Gendowyn forms the Accressiel court in the Fangwood.
The first rumors of supposed hauntings in the Fangwood spread among the Kellid tribes. The Kellids declare the forest forbidden.
Gendowyn contacts the Kellid chieftain Ilba. The two form an alliance lasting millennia.
Taldor’s Second Army of Exploration first enters the region and clashes briefly with the local Kellid and orc tribes. With the help of their fey allies, the Kellids eventually push the Taldans out of the region.
Aroden battles and defeats the wizard king Tar-Baphon on the Isle of Terror.
The exiled elven transmuter Tessarael journeys to the Fangwood to construct her now-ruined tower.
The Whispering Tyrant
Tar-Baphon returns as the lich called the Whispering Tyrant, uniting the orcs and terrorizing central Avistan.
Gendowyn and the fey courts retreat into the deepest reaches of the Fangwood, abandoning the Kellids. They use magic and trickery to keep their existence hidden from the Whispering Tyrant.
The Shining Crusade
Taldor launches the Shining Crusade and marches against the lich known as the Whispering Tyrant.
Kraggodan sends a large contingent of warriors to aid the Shining Crusade in its war against Tar-Baphon, radically reducing the Sky Citadel’s population.
The Whispering Tyrant is imprisoned in Gallowspire.
The Shining Crusade officially ends, and the remaining soldiers found the nation of Lastwall. More independent-minded veterans settle around the Fangwood Forest.
After the Rending devastates dwarven culture, the dwarves of Kraggodan establish diplomatic ties with the fey court of Accressiel and its glaistig queen, Gendowyn, deep within the mysterious Fangwood
The covetous and corrupted dryad Arlantia unleashes the Darkblight in the central Fangwood, toppling the existing fey kingdom.
After failing to turn the tide of the Darkblight in the Fangwood, the dwarves of Kraggodan erect a series of stone monoliths to prevent its spread.
Emperor Haliad III of Cheliax begins the Everwar by claiming land in Molthune and Varisia.
Molthune surrenders fully to the Chelish army. It is the first formal addition to the empire since the founding of Sargava.
Chelish Colonists Arrive
Chelish colonists arrive en masse to begin taming the newly conquered lands west of Lake Encarthan.
Chelish explorers discover dwarven monoliths in the Fangwood and pry loose the inlaid gems and gold, unknowingly destroying the wards that bound Arlantia and the Darkblight.
Ekat Kassen founds the town of Kassen, marking the southern border of Lastwall and the northern reach of what would eventually become Nirmathas.
A God Dies
Emperor Gaspodar sends Hellknights into Molthune to put down riots and panic in the wake of Aroden’s death.
Molthune secedes from Cheliax and implements tight economic policies. The less-developed northern reaches, which see little benefit, resent this control bitterly.
A shipment of tainted meat reaches Canorate, sickening countless citizens and causing widespread panic. Fangwood hunters are determined to be the saboteurs.
The First Offense
The Molthuni army attacks and seizes the city of Tamran in the First Offense. Nirmathas reclaims the city within months and tears down the city’s walls.
The Second Offense
Molthune takes Tamran again, holding it for only a few weeks before it must move its martial forces south to fend off attacks from the Chernasardo Rangers.
The Freedom War
Irgal Nirmath begins gathering and training isolated settlers into an organized rebellion against Molthuni rule, beginning the Freedom War. In response, Molthuni forces construct Fangwood Keep along the front lines of the conflict with Nirmathas.
Molthune exiles supporters of Nirmathi succession. Rebels under the direction of Irgal Nirmath set fire to the Sharpfang logging camp. Molthune seizes Tamran again, holding the city for over 6 months until the battle at Deadeye’s Gulch divides its tactics and attention.
Battle of Bloody Teeth
The Molthuni army retakes Tamran and holds it for less than a week in the Battle of Bloody Teeth.
Nirmathas Is Born!
A shaky border between the rebelheld lands and Molthune solidifies, and the rebels declare their victory; the same night, Irgal Nirmath is killed by an unknown assassin. The rebels officially name their new nation Nirmathas in honor of their fallen leader.
As the people of Nirmathas explore the forest interior, several encounters with the Darkblight lend weight to rumors that the central Fangwood is cursed. These explorers inadvertently enable the beginning of smaller blights elsewhere in the woods, starting the Darkblight’s recent and much more aggressive expansion.
Night Of Raining Fire
Molthune seizes Tamran and then burns significant parts of it to the ground in the Night of Raining Fire.
Nirmathi citizens finish rebuilding Tamran, and Molthune tentatively abandons its efforts to retake the city.
The Goblinblood Wars ravage Isger for 4 years. The wars’ conclusion in 4701 ar drives many remaining hobgoblins north into the Menador Mountains and Molthune, where the nation begins employing skilled veteran hobgoblins as mercenaries.
Fort Ramgate Started
Construction begins on the massive border fortress now known as Fort Ramgate amid constant changes in territorial control.
Molthune loses control of Fangwood Keep, allowing the Nirmathi front to push several dozen miles south into Molthuni territory.
The Pathfinder Society founds a lodge in Tamran. In response, Molthune declares the Pathfinder Society enemies of the state and refuses to work with the organization.
Adventurers reopen the passage between Varisia and Nirmathas via the Bloodsworn Veil.
Faced with starvation, the free citystate of Cettigne reluctantly becomes a province of Molthune in exchange for relief supplies.
The Living God
The cult of the Living God Razmir begins making deliberate pushes into Nirmathas and Molthune, hoping to find new converts and expand its influence.
Fort Ramgate Completed
Construction on Fort Ramgate along the volatile border between Molthune and Nirmathas is completed.
Fort Ramgate Completed
Hobgoblin mercenaries at Fort Ramgate slaughter over 90% of an invading Nirmathi force and then against Molthuni policy turn on civilian support personnel camped in the nearby woods. The Nirmathi name this battle the Ramgate Massacre.